Dive deep into the research conducted by Dr. Vinney will share how mini-quizzes are effective for quick interactive learning. Abbott incorporated Raptivity quizzes and games for graduate-level disorders course which is being educated at the University of Pittsburgh. Research states that interactive learning helps learners to grasp more in less time. Highlights of the webinar1) Dr. She shares, ldquo;It was a great learning experience for learners; they responded positively by having maximum attention levels for a 3-hour night class followed by a day of clinical training.
Discuss future opportunities to use interactions effectively in classroom or online setting. With use of Raptivity interactions, Dr. Vinney witnessed a considerable rise in recall and short-term retention of newly learned concepts of undergraduate students.Gamification and simulation based learning performs exceptionally well in imparting knowledge through interactivity. Lisa Vinney, Assistant Professor in the Communication Sciences and Disorders Department at Illinois State University and Dr.
This session also sheds light on how Dr. Katherine Verdolini Abott, Professor of Communication Science and Disorders at the McGowan Institute for Regenerative Medicine at the University of Pittsburgh. Vinney will discuss the design of the research on game and activity based learning2) Results of the research and potential study implications will be shared Dr.rdquo; Join us for an insightful webinar ndash; lsquo;Applications for Raptivity in the University Classroomrsquo; to learn how gamification and simulation applications work wonders for classroom training in Universities.
Register now and explore new possibilities in ubber tank tracks for robots interactive learning with Raptivity.. This complimentary webinar is scheduled on Wednesday, 11th May, 2016 at 10 AM PST. Verdolini Abbott will share a case study inspired by the research on how mini-quiz games can be used in university classrooms.
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